Difference between revisions of "Basic Flight Simulation"

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m (2 revisions: Import existing wiki English pages)
 
m (Altered grammar and punctuation, and reformatted the overall layout of this section. Removed the reference to the Launch Conditions tab, which no longer seems to be present in the current version (15.03).)
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==4. Basic Flight Simulation==
 
==4. Basic Flight Simulation==
  
''Since we've got pre-made example designs to play with it might be better to start off with running sims instead of designing a rocket, but it'd probably work well either way. Use the 'A simple model rocket' example design to take user through the Flight Simulations tab, the Launch Conditions tab in the New/Edit Simulation window (including the effects of the different launch condition options) and the process of running some basic sims using different motor configurations and what the results mean.''
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''Since we have included pre-made example designs with which to experiment, it is entirely possible to start your OpenRocket experience by running simulations instead of designing rockets. However as the program is quite intuitive, it would probably work well either way. If you do decide to start by running a simulation, we recommend you start with the 'A simple model rocket' example. Use this design to work through the <b>Flight Simulations</b> tab, where you can either edit an existing simulation, or add a new simulation to the list of those already included. Also, the <b>Motors & Configuration</b> tab will allow you to see the effects of changing thrust parameters on rocket design and performance.''
  
  

Revision as of 15:11, 13 September 2015

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The current User's Guide is very much a work in progress, any help would be greatly appreciated!
If you'd like to contribute something, just hit the 'Edit' tab at the top.

4. Basic Flight Simulation

Since we have included pre-made example designs with which to experiment, it is entirely possible to start your OpenRocket experience by running simulations instead of designing rockets. However as the program is quite intuitive, it would probably work well either way. If you do decide to start by running a simulation, we recommend you start with the 'A simple model rocket' example. Use this design to work through the Flight Simulations tab, where you can either edit an existing simulation, or add a new simulation to the list of those already included. Also, the Motors & Configuration tab will allow you to see the effects of changing thrust parameters on rocket design and performance.



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