Difference between revisions of "Common Component Characteristics"

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== Configuring Common Characteristic Components ==
 
== Configuring Common Characteristic Components ==
  
<p>All components have characteristics that you can select from to customize your model. Some characteristics are unique to a specific type of component (whether a body tube is a motor tube for example). Other characteristics may apply to all components (every component has a color for example) This section relates to characteristics that are common to all, or at least the majority of components.</p>
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All components have characteristics that you can select from to customize your model. Some characteristics are unique to a specific type of component (whether a body tube is a motor tube for example). Other characteristics may apply to all components (every component has a color for example) This section relates to characteristics that are common to all, or at least the majority of components.
  
 
=== Override Settings ===
 
=== Override Settings ===
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----
 
----
  
[[#Configuring Common Characteristic Components| &larr; Go to <i>Configuring Common Characteristic Components</i>]]
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[[#Configuring Common Characteristic Components| &larr; Go to ''Configuring Common Characteristic Components'']]
  
 
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==== Opacity ====
 
==== Opacity ====
  
<p>Opacity is also known as transparency. </p>
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Opacity is also known as transparency.
  
 
<table class="left">
 
<table class="left">
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   </tr>
 
   </tr>
 
     <th>Opacity Slider</th>
 
     <th>Opacity Slider</th>
     <td><p>OpenRocket will soon have an opacity slider just below the shine feature on the configuration <i>Appearance</i> tab. This slider will control the opacity of the component from normal view to invisible. And, this feature gives you a tremendous amount of flexibility when shinning your designs, especially what you can put decals in semi-transparent surfaces.There are a few examples below.</p></td>
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     <td>OpenRocket will soon have an opacity slider just below the shine feature on the configuration ''Appearance'' tab. This slider will control the opacity of the component from normal view to invisible. And, this feature gives you a tremendous amount of flexibility when shinning your designs, especially what you can put decals in semi-transparent surfaces.There are a few examples below.</td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
     <td>Clear Tubes</td>
 
     <td>Clear Tubes</td>
     <td>'''[[File:OR.Component.Appearance.Opacity.Transparent_Payload.02.png|left|frameless|720 px|center]]'''</td>
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     <td>'''[[File:OR.Component.Appearance.Opacity.Transparent_Payload.02.png|left|frameless|720 px]]'''</td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
     <td></td>
 
     <td></td>
     <td><p>The clear payload is a body tube with a light blue inner and outer color. Then the opacity slider is set to 9.8%.</td>
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     <td>The clear payload is a body tube with a light blue inner and outer color. Then the opacity slider is set to 9.8%.</td>
 
   </tr>
 
   </tr>
 
     <td>Decal</td>
 
     <td>Decal</td>
     <td><p>'''[[File:OR.Component.Appearance.Opacity.Transparent_Payload.03.png|left|frameless|720 px|center]]'''</p></td>
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     <td>'''[[File:OR.Component.Appearance.Opacity.Transparent_Payload.03.png|left|frameless|720 px|center]]'''</td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
     <td></td>
 
     <td></td>
     <td><p>A .png decal with a transparent background can even be placed on a clear payload body tube, or any other surface with reduced opacity.</p></td>
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     <td>A .png decal with a transparent background can even be placed on a clear payload body tube, or any other surface with reduced opacity.</td>
 
   </tr>
 
   </tr>
 
</table>
 
</table>
 
<p></p>
 
  
 
<br>
 
<br>
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----
 
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[[#Override Settings| &larr; Go to <i>Override Settings</i>]]
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[[#Override Settings| &larr; Go to ''Override Settings'']]
  
 
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=== Comments ===
 
=== Comments ===
  
<p>The <i>Comments</i> tab is common to all components, regardless of class. To demonstrate the use of comments, the <i>A simple model rocket</i> example included with OpenRocket will be used. First, open the <i>A simple model rocket</i> example, left-click on the <i>Nose cone</i> in the component tree to open the <i>Nose Cone configuration window</i>, then left-click on the <i>Comments</i> tab.</p>
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The ''Comments'' tab is common to all components, regardless of class. To demonstrate the use of comments, the ''A simple model rocket'' example included with OpenRocket will be used. First, open the ''A simple model rocket'' example, left-click on the ''Nose cone'' in the component tree to open the ''Nose Cone configuration window'', then left-click on the ''Comments'' tab.
  
 
[[File:OR.Components.Tab_Comments.01.png|frameless|720 px]]
 
[[File:OR.Components.Tab_Comments.01.png|frameless|720 px]]
  
<p>As you can see, the comments box is empty, as are all of the comments boxes in this example. <b>When you create a component in your design, the comments box will, by default, be empty.</b></p>
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As you can see, the comments box is empty, as are all of the comments boxes in this example. '''When you create a component in your design, the comments box will, by default, be empty.'''
  
<p>So let's see how a comment works. In the comments box, type "Ogive shape" and then close the <i>Nose Cone configuration window</i>. Now hover your cursor over the different components in the component tree (except the <i>Nose cone</i>; as you pause over a component, a small pop-up window opens, displaying the name of the component and its mass. But, if you hover over the <i>Nose cone</i> in the pop-up you see the name and mass of the component on the first line <i><b>and</b></i> the text entered in the comment box beginning on the second line. And, if you change the component name, the component name change appears in the pop-up as well.</p>
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So let's see how a comment works. In the comments box, type "Ogive shape" and then close the ''Nose Cone configuration window''. Now hover your cursor over the different components in the component tree (except the ''Nose cone''; as you pause over a component, a small pop-up window opens, displaying the name of the component and its mass. But, if you hover over the ''Nose cone'' in the pop-up you see the name and mass of the component on the first line'' '''and''' ''the text entered in the comment box beginning on the second line. And, if you change the component name, the component name change appears in the pop-up as well.
  
 
[[File:OR.Components.Tab_Comments.04.png|frameless|1028 px]]
 
[[File:OR.Components.Tab_Comments.04.png|frameless|1028 px]]
  
<p>A comment can be used to identify part characteristics, part numbers, vendors, or anything else you want to know about the component without having to open the configuration window, or look in some other source to see.</p>
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A comment can be used to identify part characteristics, part numbers, vendors, or anything else you want to know about the component without having to open the configuration window, or look in some other source to see.
  
 
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[[#Appearance Settings| &larr; Go to Appearance Settings]]
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[[#Appearance Settings| &larr; Go to ''Appearance Settings'']]
  
 
<br>
 
<br>

Revision as of 01:01, 1 March 2022

↑ Back to Main Page

Configuring Common Characteristic Components

All components have characteristics that you can select from to customize your model. Some characteristics are unique to a specific type of component (whether a body tube is a motor tube for example). Other characteristics may apply to all components (every component has a color for example) This section relates to characteristics that are common to all, or at least the majority of components.

Override Settings

Mass

Center of Gravity



← Go to Configuring Common Characteristic Components


Appearance Tab → Figure Settings

Color

Component Line Style

Appearance Settings

Texture

Color

Shine

Opacity

Opacity is also known as transparency.

Upcoming Feature
Opacity Slider OpenRocket will soon have an opacity slider just below the shine feature on the configuration Appearance tab. This slider will control the opacity of the component from normal view to invisible. And, this feature gives you a tremendous amount of flexibility when shinning your designs, especially what you can put decals in semi-transparent surfaces.There are a few examples below.
Clear Tubes
OR.Component.Appearance.Opacity.Transparent Payload.02.png
The clear payload is a body tube with a light blue inner and outer color. Then the opacity slider is set to 9.8%.
Decal
OR.Component.Appearance.Opacity.Transparent Payload.03.png
A .png decal with a transparent background can even be placed on a clear payload body tube, or any other surface with reduced opacity.



← Go to Override Settings


Comments

The Comments tab is common to all components, regardless of class. To demonstrate the use of comments, the A simple model rocket example included with OpenRocket will be used. First, open the A simple model rocket example, left-click on the Nose cone in the component tree to open the Nose Cone configuration window, then left-click on the Comments tab.

OR.Components.Tab Comments.01.png

As you can see, the comments box is empty, as are all of the comments boxes in this example. When you create a component in your design, the comments box will, by default, be empty.

So let's see how a comment works. In the comments box, type "Ogive shape" and then close the Nose Cone configuration window. Now hover your cursor over the different components in the component tree (except the Nose cone; as you pause over a component, a small pop-up window opens, displaying the name of the component and its mass. But, if you hover over the Nose cone in the pop-up you see the name and mass of the component on the first line and the text entered in the comment box beginning on the second line. And, if you change the component name, the component name change appears in the pop-up as well.

OR.Components.Tab Comments.04.png

A comment can be used to identify part characteristics, part numbers, vendors, or anything else you want to know about the component without having to open the configuration window, or look in some other source to see.


← Go to Appearance Settings



↑ Back to Component Details