Difference between revisions of "Simulation Extensions"
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This will cause the simulation to be terminated normally. | This will cause the simulation to be terminated normally. | ||
− | === Creating a Simulation Extension === | + | === Creating a New Simulation Extension === |
Creating an extension for OpenRocket requires writing three classes: | Creating an extension for OpenRocket requires writing three classes: | ||
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===Your Extension=== | ===Your Extension=== | ||
− | To make things concrete, we'll start by creating a simple example extension, to air-start a rocket from a specified position with a specified velocity. We'll start with a very simple version, and add features | + | To make things concrete, we'll start by creating a simple example extension, to air-start a rocket from a specified position with a specified velocity. We'll start with a very simple version, and add features to illustrate the capabilities of simulation extensions. |
− | Our initial extension will simply start the rocket from a specified altitude. | + | Our initial extension will simply start the rocket from a specified hard-coded altitude. |
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</pre> | </pre> | ||
| <pre> | | <pre> | ||
+ | package net.sf.openrocket.simulation.extension.example; | ||
+ | |||
import net.sf.openrocket.simulation.SimulationStatus; | import net.sf.openrocket.simulation.SimulationStatus; | ||
import net.sf.openrocket.simulation.exception.SimulationException; | import net.sf.openrocket.simulation.exception.SimulationException; |
Revision as of 18:07, 11 December 2022
By using OpenRocket's extension and listener mechanism, it's possible to modify the program itself to add features that are not supported by the program as distributed; some extensions that have been created already provide the ability to air-start a rocket, to add active roll control, and to calculate and save extra flight data.
This page will discuss extensions and simulations. We'll start by showing how a simulation is executed (so you can get a taste of what's possible), and then document the process of creating the extension. WARNING: writing an extension inserts new code into the program. It is entirely possible to disrupt a simulation in a way that invalidates simulation results, or can even crash the program. Be careful!
Adding an Existing Extension to a Simulation
Extensions are added to a simulation through a menu in the "Simulation Options" tab.
- Open a .ork file and go to the Flight Simulations tab
- Click the Edit simulation button to open the Edit simulation dialog.
- Go to the Simulation options tab.
- Click the Add extension button
This will open a menu similar to the one in the following screenshot:
Clicking on the name of an extension will add it to the simulation; if it has a configuration dialog the dialog will be opened:
In the case of the air-start extension, the configuration dialog allows you to set the altitude and velocity at which your simulation will begin. After you close the configuration dialog (if any), a new panel will be added to the Simulation options pane, showing the new extension with buttons to reconfigure it, obtain information about it, or remove it from the simulation:
Creating a New OpenRocket Extension
Before we can discuss writing an extension, we need to briefly discuss some of the internals of OpenRocket. In particular, we need to talk about the simulation status, flight data, and simulation listeners.
Simulation Status
As a simulation proceeds, it maintains its state in a SimulationStatus
. The SimulationStatus
object contains information about the rocket's current position, orientation, velocity and simulation state. It also contains a reference to a copy of the rocket design and its configuration. Any simulation listener method may modify the state of the rocket by changing the properties of the SimulationStatus
object.
You can obtain current information regarding the state of the simulation by calling get*()
methods. For instance, the rocket's current position is returned by calling getRocketPosition()</code; the rocket's position can be changed by calling
setRocketPosition<Coordinate position>
. All of the get*()
and set*()
methods can be found in code/src/net/sf/openrocket/simulation/SimulationStatus.java
Simulation Listeners
Simulation listeners are methods that OpenRocket calls at specified points in the computation to either record information or modify the simulation state. These are divided into three interface classes, named SimulationListener
, SimulationComputationListener
, and SimulationEventListener
.
All of these interfaces are implemented by the abstract class AbstractSimulationListener
. This class provides empty methods for all of the methods defined in the three interfaces, which are overridden as needed when writing a listener. A typical listener method (which is actually in the Air-start listener), would be
public void startSimulation(SimulationStatus status) throws SimulationException {
status.setRocketPosition(new Coordinate(0, 0, getLaunchAltitude()));
status.setRocketVelocity(status.getRocketOrientationQuaternion().rotate(new Coordinate(0, 0, getLaunchVelocity())));
}
This method is called when the simulation is first started. It obtains the desired launch altitude and velocity from its configuration, and inserts them into the simulation status.
The full set of listener methods, with documentation regarding when they are called, can be found in core/src/net/sf/openrocket/AbstractSimulationListener.java
.
The listener methods can have three return value types:
- The
startSimulation
, endSimulation
, and postStep
are called at a specific point of the simulation. They are void methods and do not return any value.
- The
preStep
and event-related hooks return a boolean value indicating whether the action should be taken or not. A return value of true
indicates that the action should be taken as normally would be (default), false
will inhibit the action.
- The pre- and post-computation methods may return the computed value, either as an object or a double value. The pre-computation methods allow pre-empting the entire computation, while the post-computation methods allow augmenting the computed values. These methods may return
null
or Double.NaN
to use the original values (default), or return an overriding value.
Every listener receives a SimulationStatus
(see above) object as the first argument, and may have additional arguments.
Each listener method may also throw a SimulationException
. This is considered an error during simulation, and an error dialog is displayed to the user with the exception message. The simulation data thus far is not stored in the simulation. Throwing a RuntimeException
is considered a bug in the software and will result in a bug report dialog.
If a simulation listener wants to stop a simulation prematurely without an error condition, it needs to add a flight event of type FlightEvent.SIMULATION_END
to the simulation event queue:
status.getEventQueue().add(new FlightEvent(FlightEvent.Type.SIMULATION_END, status.getSimulationTime(), null));
This will cause the simulation to be terminated normally.
Creating a New Simulation Extension
Creating an extension for OpenRocket requires writing three classes:
- A listener, which extends
AbstractSimulationListener
. This will be the bulk of your extension, and performs all the real work.
- An extension, which extends
AbstractSimulationExtension
. This inserts your listener into the simulation when it is called. Your listener can (and probably will) be private within your extension.
- A provider, which extends
AbstractSimulationExtensionProvider
This puts your extension into the menu described above.
In addition, if your extension will have a configuration GUI, you will need to write:
- A configurator, which extends
AbstractSwingSimulationExtensionConfigurator<E>
You can either create your extension outside the source tree and insert it in OpenRocket's .jar file when compiled, or you can insert it in the source tree and compile it with OpenRocket. Since all of OpenRocket's code is freely available, and reading the code for the existing extensions will be very helpful in writing your's, the easiest approach is to simply insert it in the source tree. If you select this option, a very logical place to put your extension is in
core/src/net/sf/openrocket/simulation/extension/example/
This is where the extensions provided with OpenRocket are defined. Your configurator, if any, will logically go in
swing/src/net/sf/openrocket/simulation/extension/example/
Your Extension
To make things concrete, we'll start by creating a simple example extension, to air-start a rocket from a specified position with a specified velocity. We'll start with a very simple version, and add features to illustrate the capabilities of simulation extensions.
Our initial extension will simply start the rocket from a specified hard-coded altitude.
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package net.sf.openrocket.simulation.extension.example;
import net.sf.openrocket.simulation.SimulationStatus;
import net.sf.openrocket.simulation.exception.SimulationException;
import net.sf.openrocket.simulation.extension.AbstractSimulationExtension;
import net.sf.openrocket.simulation.listeners.AbstractSimulationListener;
import net.sf.openrocket.util.Coordinate;
/**
* Simulation extension that launches a rocket from a specific altitude.
*/
public class AirStartExample extends AbstractSimulationExtension {
public void initialize(SimulationConditions conditions) throws SimulationException {
conditions.getSimulationListenerList().add(new AirStartListener());
}
private class AirStartListener extends AbstractSimulationListener {
/** Launch altitude in meters */
private static final double ALTITUDE = 1000.0;
@Override
public void startSimulation(SimulationStatus status) throws SimulationException {
Coordinate position = status.getRocketPosition();
position = position.add(0, 0, ALTITUDE);
status.setRocketPosition(position);
}
}
}
There are two important features in this example:
- The
initialize()
method, which adds the listener to the List
of simulation listeners. This is the only method that is required to be defined in your extension.
- The listener itself.
This will create the extension when it's compiled, but it won't put it in the simulation extension menu (so it'll be pretty much useless!). To be able to actually use it, we need a provider, like this:
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package net.sf.openrocket.simulation.extension.example;
import net.sf.openrocket.plugin.Plugin;
import net.sf.openrocket.simulation.extension.AbstractSimulationExtensionProvider;
@Plugin
public class AirStartExampleProvider extends AbstractSimulationExtensionProvider {
public AirStartExampleProvider() {
super(AirStartExample.class, "Launch conditions", "Air-start example");
}
}
This method adds your extension to the extension menu. The first string ("Launch Conditions"
) is the first level, while the second ("Air-start example"
is the actual menu entry. These strings can be anything you want; using a first level entry that didn't previously exist will just add a new first level entry.
Try it! Putting the extension in a file named core/src/net/sf/openrocket/simulation/extensions/example/AirStartExample.java
and the provider in core/src/net/sf/openrocket/simulation/extensions/example/AirStartExampleProvider.java
, compiling, and running will give you a new entry in the extensions menu; adding it to the simulation will cause your simulation to start at an altitude of 1000 meters.
Flight Data
The results from executing a simulation is stored in a
Assuming the simulation status is stored in status
, we obtain the flight data for the currently executing simulation branch by calling status.getFlightData()
.
OpenRocket refers to simulation variables as FlightDataType
s, which are List<Double>
s, with one list for each simulation variable. To obtain a FlightDataType
, for example the current motor mass, from flightData
, we call flightData.get(FlightDataType.TYPE_MOTOR_MASS))
. The standard FlightDataType
s are all created in core/src/net/sf/openrocket/simulation/FlightDataType.java
; the mechanism for creating a new FlightDataType
for your extension will be described later.
Data from the current simulation step can be obtained with e.g. flightData.getLast(FlightDataType.TYPE_MOTOR_MASS)
.