Component Details: Difference between revisions
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=== Assembly | === Assembly Components Basics === | ||
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Revision as of 03:44, 23 February 2022
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The current User's Guide is very much a work in progress, any help would be greatly appreciated! |
Overview
These are all of the components that you can expect to utilize when designing in OpenRocket, although individual components will be shaded until available for use with other compatible components.
Component Details -- OpenRocket 15.02
Component Classes
The components available in OpenRocket are divided into four classes based upon component function. These classes are assembly components, external components, internal components, and mass components (which include recovery components).
Assembly Components Class
The assembly class of components allows the user to create stages, boosters and pods.
Assembly Components Basics
List/table/whatever of all the available component types, parameters and any limitations of each.
Body components and fins set
Inner components
Inner tube![]() |
Inner tubes are usually used as motor mount. |
Coupler![]() |
Tubes can be connected together using couplers. Couplers can also be used to make pistons. |
Centering ring![]() |
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Bulkhead![]() |
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Engine block![]() |
Mass objects
Parachute![]() |
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Shock cord![]() |
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Streamer![]() |
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Mass component![]() |















