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	<id>http://wiki.openrocket.info/index.php?action=history&amp;feed=atom&amp;title=Overrides_and_Surface_Finish</id>
	<title>Overrides and Surface Finish - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.openrocket.info/index.php?action=history&amp;feed=atom&amp;title=Overrides_and_Surface_Finish"/>
	<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;action=history"/>
	<updated>2026-05-10T01:16:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35674&amp;oldid=prev</id>
		<title>IBHCM2: /* Benefit of Not Overriding Subassembly Subcomponents */</title>
		<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35674&amp;oldid=prev"/>
		<updated>2022-09-13T18:06:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Benefit of Not Overriding Subassembly Subcomponents&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:06, 13 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l88&quot;&gt;Line 88:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 88:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rocket’s center of gravity can be viewed as the balancing point between the nose cone tip and the end of the motor nozzle. If a large, heavy motor is used, then weight at the rocket’s tip is needed to balance that weight. And, this creates a large rotational inertia, which may be significantly changed when the user overrides the subcomponent mass and center of gravity values. Now, you can add mass at a specific location within the assembly component, without changing the mass and center of gravity values of subcomponents.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The rocket’s center of gravity can be viewed as the balancing point between the nose cone tip and the end of the motor nozzle. If a large, heavy motor is used, then weight at the rocket’s tip is needed to balance that weight. And, this creates a large rotational inertia, which may be significantly changed when the user overrides the subcomponent mass and center of gravity values. Now, you can add mass at a specific location within the assembly component, without changing the mass and center of gravity values of subcomponents.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== How the Mass and Center of Gravity Overrides Work ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you select &quot;override for all subcomponents&quot;, your value is set as an aggregate Mass or Center of Gravity value.  If you don&#039;t select it, your set value is added to the calculated value of the Mass or Center of Gravity. The Coefficient of Drag override work in the same way.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Matching Measured Mass and Center of Gravity ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Matching Measured Mass and Center of Gravity ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IBHCM2</name></author>
	</entry>
	<entry>
		<id>http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35673&amp;oldid=prev</id>
		<title>Hcraigmiller: /* How and Why to Use Surface Finish Settings and Coefficient of Drag (CD) Overrides */</title>
		<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35673&amp;oldid=prev"/>
		<updated>2022-09-12T19:31:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;How and Why to Use Surface Finish Settings and Coefficient of Drag (CD) Overrides&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:31, 12 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l143&quot;&gt;Line 143:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 143:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Coefficient of Drag (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) Overrides ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Coefficient of Drag (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) Overrides ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The coefficient of drag relates to a thing&#039;s resistance to airflow, and changes with velocity and the density of the atmosphere, especially if the rocket gets near the speed of sound. Only the rocket&#039;s exterior components that comprise the airframe of the rocket are exposed to the flow of air over the rocket and have a (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) value that affects flight performance. And adjusting the coefficient of drag for the entire rocket based on a flight with a small motor, then using those results to estimate behavior with a larger motor can give misleading results. Because of this, and the practical impossibility for most users to measure the drag of each component, or the finished rocket for that matter, &#039;&#039;overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the component and subassembly levels is &#039;&#039;&#039;NOT recommended&#039;&#039;&#039;&#039;&#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== How the Stage Coefficient of Drag Override Works ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you select &quot;override for all subcomponents&quot;, your value is set as an aggregate (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) value.  If you don&#039;t select it, your set value is added to the calculated value. This is consistent with how the mass and CG overrides work.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Using the Stage Coefficient of Drag Override ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The coefficient of drag relates to a thing&#039;s resistance to airflow, and changes with velocity and the density of the atmosphere, especially if the rocket gets near the speed of sound. Only the rocket&#039;s exterior components that comprise the airframe of the rocket are exposed to the flow of air over the rocket and have a (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) value that affects flight performance. And adjusting the coefficient of drag for the entire rocket based on a flight with a small motor, then using those results to estimate behavior with a larger motor can give misleading results. Because of this, and the practical impossibility for most users to measure the drag of each component, or the finished rocket for that matter, &#039;&#039;overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the component and subassembly levels is &#039;&#039;&#039;NOT recommended&#039;&#039;&#039;&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, armed with actual collected flight data, you can add or subtract from the rocket&amp;#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the &amp;quot;Stage&amp;quot; level by NOT overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of subcomponents. Practically speaking, this method retains all of the individual component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values, but nudges the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of the entire rocket just a bit more. And, OpenRocket uses this nudge to more closely match actual flight and simulation results, &amp;#039;&amp;#039;without affecting the simulation&amp;#039;s ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, armed with actual collected flight data, you can add or subtract from the rocket&amp;#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the &amp;quot;Stage&amp;quot; level by NOT overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of subcomponents. Practically speaking, this method retains all of the individual component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values, but nudges the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of the entire rocket just a bit more. And, OpenRocket uses this nudge to more closely match actual flight and simulation results, &amp;#039;&amp;#039;without affecting the simulation&amp;#039;s ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hcraigmiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35672&amp;oldid=prev</id>
		<title>IBHCM2: /* How and Why to Use Coefficient of Drag (CD) Overrides and Surface Finish Settings */</title>
		<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35672&amp;oldid=prev"/>
		<updated>2022-09-12T17:29:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;How and Why to Use Coefficient of Drag (CD) Overrides and Surface Finish Settings&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:29, 12 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l125&quot;&gt;Line 125:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 125:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As stated before, before you head out to the range, &amp;#039;&amp;#039;&amp;#039;actually install the motor (without the igniter) and &amp;#039;&amp;#039;verify the margin of stability&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;; again, it&amp;#039;s always nice to put markers on the rocket, blue for the center of gravity and red for the center of pressure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As stated before, before you head out to the range, &amp;#039;&amp;#039;&amp;#039;actually install the motor (without the igniter) and &amp;#039;&amp;#039;verify the margin of stability&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;; again, it&amp;#039;s always nice to put markers on the rocket, blue for the center of gravity and red for the center of pressure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= How and Why to Use Coefficient of Drag (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) Overrides &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Surface Finish Settings &lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= How and Why to Use &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Surface Finish Settings and &lt;/ins&gt;Coefficient of Drag (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) Overrides =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you have finished your rocket, and adjusted the mass and center of gravity overrides as described above, there are two remaining factors affecting flight performance that can be adjusted, the rocket&amp;#039;s coefficient of drag and surface finish (roughness). After you have flown your rocket and collected flight data (using an altimeter or other device), you can compare the actual flight results to the OpenRocket simulation projections and make changes to the rocket&amp;#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) or surface finish to bring the simulated results in line with the actual collected fight data.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you have finished your rocket, and adjusted the mass and center of gravity overrides as described above, there are two remaining factors affecting flight performance that can be adjusted, the rocket&amp;#039;s coefficient of drag and surface finish (roughness). After you have flown your rocket and collected flight data (using an altimeter or other device), you can compare the actual flight results to the OpenRocket simulation projections and make changes to the rocket&amp;#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) or surface finish to bring the simulated results in line with the actual collected fight data.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l131&quot;&gt;Line 131:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 131:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first step is usually bracketing the desire drag coefficient by changing the rocket&amp;#039;s &amp;#039;&amp;#039;Surface Finish&amp;#039;&amp;#039;, and the second is fine tuning the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) with the &amp;#039;&amp;#039;Stage&amp;#039;&amp;#039; level override. You can adjust the rocket&amp;#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) by changing its surface roughness or by overriding its overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;), or a combination of both, depending upon the precision you desire.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first step is usually bracketing the desire drag coefficient by changing the rocket&amp;#039;s &amp;#039;&amp;#039;Surface Finish&amp;#039;&amp;#039;, and the second is fine tuning the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) with the &amp;#039;&amp;#039;Stage&amp;#039;&amp;#039; level override. You can adjust the rocket&amp;#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) by changing its surface roughness or by overriding its overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;), or a combination of both, depending upon the precision you desire.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Coefficient of Drag &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overrides &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Surface Finish &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Roughness&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Settings &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coefficient of drag relates to a thing&#039;s resistance to airflow, and changes with velocity and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;density of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;atmosphere&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially if &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rocket gets near &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speed of sound. Only the rocket&#039;s exterior components that comprise &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;airframe of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rocket are exposed to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flow of air over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rocket and have a (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;value that affects flight performance&lt;/del&gt;. And &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adjusting the coefficient of &lt;/del&gt;drag &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for the entire rocket based on a flight with a small motor, then using those results to estimate behavior with a larger motor can give misleading results&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Because of this&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the practical impossibility for most users &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;measure the drag of each component, or &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finished &lt;/del&gt;rocket &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for that matter, &lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;overriding the &lt;/del&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at the component and subassembly levels is &#039;&#039;&#039;NOT recommended&#039;&#039;&#039;&#039;&#039;&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surface finish that you use for your rocket affects how air flows over the airframe (&lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smoother &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surface&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;less &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resistance; &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rougher &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surface, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;greater &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resistance&lt;/ins&gt;). And&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, another word for this resistance is &lt;/ins&gt;drag. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an adjustment &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surface roughness changes &lt;/ins&gt;the rocket&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s &lt;/ins&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armed with actual collected flight data&lt;/del&gt;, you can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;add or subtract from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rocket&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the &quot;Stage&quot; level &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;NOT overriding &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of subcomponents&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Practically speaking, this method retains all of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;individual component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nudges &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire rocket just a bit more&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And, &lt;/del&gt;OpenRocket &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uses this nudge &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more closely match actual flight &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulation results, &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;without affecting the simulation&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s ability to calculate the natural &lt;/del&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variations caused by changes in velocity and atmospheric density during flight&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As with other component specific characteristics&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each component has its own &#039;&#039;Surface Finish&#039;&#039; setting&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;although &lt;/ins&gt;you can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change &lt;/ins&gt;the &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;Surface Finish&#039;&#039; of every component &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;left-clicking &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Set for all&#039;&#039; button on any &#039;&#039;Appearance&#039;&#039; tab&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is similar to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;override subcomponents feature&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only changes &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;components that exist at the time it us used; parts added after using the &#039;&#039;Set for all&#039;&#039; feature will have &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;default roughness&lt;/ins&gt;. OpenRocket &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows you &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select one of five roughness settings, &#039;&#039;Rough&#039;&#039;, &#039;&#039;Unfinished&#039;&#039;, &#039;&#039;Regular paint&#039;&#039;, &#039;&#039;Smooth paint&#039;&#039;, &lt;/ins&gt;and &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Polished&#039;&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, each with a decreasing &lt;/ins&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from rough to polished&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/del&gt;making &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changes using this method&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a change is made to &lt;/del&gt;the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulation is rerun, and the results compared&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You then repeat this until you are satisfied with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comparison between the actual collected flight results &lt;/del&gt;and the simulation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;results&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Using your actual collected flight data, by &lt;/ins&gt;making &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the exterior of your rocket&#039;s surface rougher or smoother&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you are changing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rocket&#039;s overall &lt;/ins&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;without overriding &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of any components&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This method retains all of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does not affect &lt;/ins&gt;the simulation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Using &lt;/del&gt;Surface Finish (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Roughness&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Settings ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When making changes using this method, a change is made to the &#039;&#039;&lt;/ins&gt;Surface Finish&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; setting, the simulation is rerun, and the results compared. You then repeat this until you have bracketed the comparison between the actual collected flight results and the simulation results. Then, out of the two bracketing simulations, set the &#039;&#039;Surface Finish&#039;&#039; to the setting used in the simulation with the lowest results. If you want even more precision, adjust the Rocket&#039;s &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as described below.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The surface finish that you use for your rocket affects how air flows over the airframe (the smoother the surface, the less the resistance; the rougher the surface, the greater the resistance). And, another word for this resistance is drag. So, an adjustment to surface roughness changes the rocket&#039;s &lt;/del&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Using Coefficient of Drag &lt;/ins&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overrides ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other component specific characteristics&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each component has its own &lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;Surface Finish&#039;&#039; setting, although you can change &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Surface Finish&#039;&#039; &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every component by left-clicking &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Set for all&#039;&#039; button on any &#039;&#039;Appearance&#039;&#039; tab. This is similar &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;override subcomponents feature, but only changes &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;components &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exist at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time it us used; parts added after &lt;/del&gt;using the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Set &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all&#039;&#039; feature will have &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;default roughness. OpenRocket allows you to select one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;five roughness settings&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Rough&#039;&#039;&lt;/del&gt;, &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unfinished&#039;&#039;, &#039;&#039;Regular paint&#039;&#039;, &#039;&#039;Smooth paint&#039;&#039;, and &#039;&#039;Polished&#039;&#039;, each with a decreasing &lt;/del&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from rough to polished&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The coefficient of drag relates to a thing&#039;s resistance to airflow, and changes &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;velocity and the density of the atmosphere&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially if the rocket gets near the speed of sound. Only the rocket&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s exterior components that comprise &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;airframe &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rocket are exposed &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flow of air over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rocket and have a (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) value &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affects flight performance. And adjusting the coefficient of drag for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire rocket based on a flight with a small motor, then &lt;/ins&gt;using &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those results to estimate behavior with a larger motor can give misleading results. Because of this, and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;practical impossibility &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most users to measure &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drag &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each component&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or the finished rocket for that matter&lt;/ins&gt;, &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overriding the &lt;/ins&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at the component and subassembly levels is &#039;&#039;&#039;NOT recommended&#039;&#039;&#039;&#039;&#039;&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Using your &lt;/del&gt;actual collected flight data, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by making the exterior of your rocket&#039;s surface rougher &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smoother, you are changing &lt;/del&gt;the rocket&#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;without &lt;/del&gt;overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any components&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;method retains all of the component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does not affect &lt;/del&gt;the simulation&#039;s ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, armed with &lt;/ins&gt;actual collected flight data, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can add &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;subtract from &lt;/ins&gt;the rocket&#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at the &quot;Stage&quot; level by NOT &lt;/ins&gt;overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;subcomponents&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Practically speaking, this &lt;/ins&gt;method retains all of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;individual &lt;/ins&gt;component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but nudges the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of the entire rocket just a bit more. And, OpenRocket uses this nudge to more closely match actual flight &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulation results, &#039;&#039;without affecting &lt;/ins&gt;the simulation&#039;s ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When making changes using this method, a change is made to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Surface Finish&#039;&#039; setting&lt;/del&gt;, the simulation is rerun, and the results compared. You then repeat this until you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have bracketed &lt;/del&gt;the comparison between the actual collected flight results and the simulation results&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Then, out of the two bracketing simulations, set the &#039;&#039;Surface Finish&#039;&#039; to the setting used in the simulation with the lowest results. If you want even more precision, adjust the Rocket&#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) as described above&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When making changes using this method, a change is made to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;)&lt;/ins&gt;, the simulation is rerun, and the results compared. You then repeat this until you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are satisfied with &lt;/ins&gt;the comparison between the actual collected flight results and the simulation results.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IBHCM2</name></author>
	</entry>
	<entry>
		<id>http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35671&amp;oldid=prev</id>
		<title>IBHCM2: /* Using Surface Finish (Roughness) Settings */</title>
		<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35671&amp;oldid=prev"/>
		<updated>2022-09-12T17:27:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Using Surface Finish (Roughness) Settings&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:27, 12 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l147&quot;&gt;Line 147:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 147:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Using your actual collected flight data, by making the exterior of your rocket&amp;#039;s surface rougher or smoother, you are changing the rocket&amp;#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) without overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of any components. This method retains all of the component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values and does not affect the simulation&amp;#039;s ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Using your actual collected flight data, by making the exterior of your rocket&amp;#039;s surface rougher or smoother, you are changing the rocket&amp;#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) without overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of any components. This method retains all of the component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values and does not affect the simulation&amp;#039;s ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When making changes using this method, a change is made to the &#039;&#039;Surface Finish&#039;&#039; setting, the simulation is rerun, and the results compared. You then repeat this until you have bracketed the comparison between the actual collected flight results and the simulation results. Then, out of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these &lt;/del&gt;two simulations, set the &#039;&#039;Surface Finish&#039;&#039; to the setting used in the simulation with the lowest results. If you want even more precision, adjust the Rocket&#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) as described above.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When making changes using this method, a change is made to the &#039;&#039;Surface Finish&#039;&#039; setting, the simulation is rerun, and the results compared. You then repeat this until you have bracketed the comparison between the actual collected flight results and the simulation results. Then, out of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;two &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bracketing &lt;/ins&gt;simulations, set the &#039;&#039;Surface Finish&#039;&#039; to the setting used in the simulation with the lowest results. If you want even more precision, adjust the Rocket&#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) as described above.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IBHCM2</name></author>
	</entry>
	<entry>
		<id>http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35670&amp;oldid=prev</id>
		<title>IBHCM2: /* How and Why to Use Coefficient of Drag (CD) Overrides and Surface Finish Settings */</title>
		<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35670&amp;oldid=prev"/>
		<updated>2022-09-12T17:26:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;How and Why to Use Coefficient of Drag (CD) Overrides and Surface Finish Settings&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:26, 12 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l127&quot;&gt;Line 127:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 127:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= How and Why to Use Coefficient of Drag (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) Overrides and Surface Finish Settings =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= How and Why to Use Coefficient of Drag (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) Overrides and Surface Finish Settings =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you have finished your rocket, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adjust &lt;/del&gt;the mass overrides as described above, there are two remaining factors affecting flight performance that can be adjusted, the rocket&#039;s coefficient of drag and surface finish (roughness). After you have flown your rocket and collected flight data (using an altimeter or other device), you can compare the actual flight results to the OpenRocket simulation projections and make changes to the rocket&#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) or surface finish to bring the simulated results in line with the actual collected fight data.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you have finished your rocket, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adjusted &lt;/ins&gt;the mass &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and center of gravity &lt;/ins&gt;overrides as described above, there are two remaining factors affecting flight performance that can be adjusted, the rocket&#039;s coefficient of drag and surface finish (roughness). After you have flown your rocket and collected flight data (using an altimeter or other device), you can compare the actual flight results to the OpenRocket simulation projections and make changes to the rocket&#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) or surface finish to bring the simulated results in line with the actual collected fight data&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first step is usually bracketing the desire drag coefficient by changing the rocket&#039;s &#039;&#039;Surface Finish&#039;&#039;, and the second is fine tuning the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) with the &#039;&#039;Stage&#039;&#039; level override. You can adjust the rocket&#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) by changing its surface roughness or by overriding its overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;), or a combination of both, depending upon the precision you desire&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Coefficient of Drag (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) Overrides ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Coefficient of Drag (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) Overrides ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IBHCM2</name></author>
	</entry>
	<entry>
		<id>http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35669&amp;oldid=prev</id>
		<title>IBHCM2: /* Using Surface Finish (Roughness) Settings */</title>
		<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35669&amp;oldid=prev"/>
		<updated>2022-09-12T17:18:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Using Surface Finish (Roughness) Settings&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:18, 12 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l139&quot;&gt;Line 139:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 139:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Surface Finish (Roughness) Settings ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Surface Finish (Roughness) Settings ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;INSERTION POINT&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The surface finish that you use for your rocket affects how air flows over the airframe (the smoother the surface, the less the resistance; the rougher the surface, the greater the resistance). And, another word for this resistance is drag. So, an adjustment to surface roughness changes the rocket&#039;s (C&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sub&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As with other component specific characteristics, each component has its own &#039;&#039;Surface Finish&#039;&#039; setting, although you can change the &#039;&#039;Surface Finish&#039;&#039; of every component by left-clicking the &#039;&#039;Set for all&#039;&#039; button on any &#039;&#039;Appearance&#039;&#039; tab. This is similar to the override subcomponents feature, but only changes the components that exist at the time it us used; parts added after using the &#039;&#039;Set for all&#039;&#039; feature will have the default roughness. OpenRocket allows you to select one of five roughness settings, &#039;&#039;Rough&#039;&#039;, &#039;&#039;Unfinished&#039;&#039;, &#039;&#039;Regular paint&#039;&#039;, &#039;&#039;Smooth paint&#039;&#039;, and &#039;&#039;Polished&#039;&#039;, each with a decreasing (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) from rough to polished. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Using your actual collected flight data, by making the exterior of your rocket&#039;s surface rougher or smoother, you are changing the rocket&#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) without overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of any components. This method retains all of the component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values and does not affect the simulation&#039;s ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When making changes using this method, a change is made to the &#039;&#039;Surface Finish&#039;&#039; setting, the simulation is rerun, and the results compared. You then repeat this until you have bracketed the comparison between the actual collected flight results and the simulation results. Then, out of these two simulations, set the &#039;&#039;Surface Finish&#039;&#039; to the setting used in the simulation with the lowest results. If you want even more precision, adjust the Rocket&#039;s (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) as described above.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IBHCM2</name></author>
	</entry>
	<entry>
		<id>http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35668&amp;oldid=prev</id>
		<title>IBHCM2: /* Using Coefficient of Drag (CD) Overrides */</title>
		<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35668&amp;oldid=prev"/>
		<updated>2022-09-12T16:52:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Using Coefficient of Drag (CD) Overrides&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:52, 12 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l134&quot;&gt;Line 134:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 134:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, armed with actual collected flight data, you can add or subtract from the rocket&amp;#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the &amp;quot;Stage&amp;quot; level by NOT overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of subcomponents. Practically speaking, this method retains all of the individual component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values, but nudges the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of the entire rocket just a bit more. And, OpenRocket uses this nudge to more closely match actual flight and simulation results, &amp;#039;&amp;#039;without affecting the simulation&amp;#039;s ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, armed with actual collected flight data, you can add or subtract from the rocket&amp;#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the &amp;quot;Stage&amp;quot; level by NOT overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of subcomponents. Practically speaking, this method retains all of the individual component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values, but nudges the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of the entire rocket just a bit more. And, OpenRocket uses this nudge to more closely match actual flight and simulation results, &amp;#039;&amp;#039;without affecting the simulation&amp;#039;s ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When making changes using this method, a change is made to the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;), the simulation is rerun, and the results compared. You then repeat this until you are satisfied with the comparison between the actual collected flight results and the simulation results.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Surface Finish (Roughness) Settings ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Surface Finish (Roughness) Settings ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IBHCM2</name></author>
	</entry>
	<entry>
		<id>http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35667&amp;oldid=prev</id>
		<title>IBHCM2: /* Using Coefficient of Drag (CD) Overrides */</title>
		<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35667&amp;oldid=prev"/>
		<updated>2022-09-12T16:47:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Using Coefficient of Drag (CD) Overrides&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:47, 12 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l133&quot;&gt;Line 133:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 133:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The coefficient of drag relates to a thing&amp;#039;s resistance to airflow, and changes with velocity and the density of the atmosphere, especially if the rocket gets near the speed of sound. Only the rocket&amp;#039;s exterior components that comprise the airframe of the rocket are exposed to the flow of air over the rocket and have a (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) value that affects flight performance. And adjusting the coefficient of drag for the entire rocket based on a flight with a small motor, then using those results to estimate behavior with a larger motor can give misleading results. Because of this, and the practical impossibility for most users to measure the drag of each component, or the finished rocket for that matter, &amp;#039;&amp;#039;overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the component and subassembly levels is &amp;#039;&amp;#039;&amp;#039;NOT recommended&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The coefficient of drag relates to a thing&amp;#039;s resistance to airflow, and changes with velocity and the density of the atmosphere, especially if the rocket gets near the speed of sound. Only the rocket&amp;#039;s exterior components that comprise the airframe of the rocket are exposed to the flow of air over the rocket and have a (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) value that affects flight performance. And adjusting the coefficient of drag for the entire rocket based on a flight with a small motor, then using those results to estimate behavior with a larger motor can give misleading results. Because of this, and the practical impossibility for most users to measure the drag of each component, or the finished rocket for that matter, &amp;#039;&amp;#039;overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the component and subassembly levels is &amp;#039;&amp;#039;&amp;#039;NOT recommended&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, armed with actual collected flight data, you can add or subtract from the rocket&#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the &quot;Stage&quot; level by NOT overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of subcomponents. Practically speaking, this method retains all of the individual component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values, but nudges the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of the entire rocket just a bit more. And, this nudge &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be used &lt;/del&gt;to more closely match actual flight and simulation results, &#039;&#039;without affecting the simulation ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, armed with actual collected flight data, you can add or subtract from the rocket&#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the &quot;Stage&quot; level by NOT overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of subcomponents. Practically speaking, this method retains all of the individual component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values, but nudges the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of the entire rocket just a bit more. And, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;OpenRocket uses &lt;/ins&gt;this nudge to more closely match actual flight and simulation results, &#039;&#039;without affecting the simulation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Surface Finish (Roughness) Settings ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Surface Finish (Roughness) Settings ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IBHCM2</name></author>
	</entry>
	<entry>
		<id>http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35666&amp;oldid=prev</id>
		<title>IBHCM2: /* Using Coefficient of Drag (CD) Overrides */</title>
		<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35666&amp;oldid=prev"/>
		<updated>2022-09-12T16:46:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Using Coefficient of Drag (CD) Overrides&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:46, 12 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l133&quot;&gt;Line 133:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 133:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The coefficient of drag relates to a thing&amp;#039;s resistance to airflow, and changes with velocity and the density of the atmosphere, especially if the rocket gets near the speed of sound. Only the rocket&amp;#039;s exterior components that comprise the airframe of the rocket are exposed to the flow of air over the rocket and have a (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) value that affects flight performance. And adjusting the coefficient of drag for the entire rocket based on a flight with a small motor, then using those results to estimate behavior with a larger motor can give misleading results. Because of this, and the practical impossibility for most users to measure the drag of each component, or the finished rocket for that matter, &amp;#039;&amp;#039;overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the component and subassembly levels is &amp;#039;&amp;#039;&amp;#039;NOT recommended&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The coefficient of drag relates to a thing&amp;#039;s resistance to airflow, and changes with velocity and the density of the atmosphere, especially if the rocket gets near the speed of sound. Only the rocket&amp;#039;s exterior components that comprise the airframe of the rocket are exposed to the flow of air over the rocket and have a (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) value that affects flight performance. And adjusting the coefficient of drag for the entire rocket based on a flight with a small motor, then using those results to estimate behavior with a larger motor can give misleading results. Because of this, and the practical impossibility for most users to measure the drag of each component, or the finished rocket for that matter, &amp;#039;&amp;#039;overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the component and subassembly levels is &amp;#039;&amp;#039;&amp;#039;NOT recommended&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, armed with actual collected flight data, you can add or subtract from the rocket&#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the &quot;Stage&quot; level by NOT overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of subcomponents. Practically speaking, this method retains all of the individual component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values, but nudges the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of the entire rocket just a bit more. And, this nudge can be used to more closely match actual flight and simulation results, &#039;&#039;without affecting the simulation ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;;;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, armed with actual collected flight data, you can add or subtract from the rocket&#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the &quot;Stage&quot; level by NOT overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of subcomponents. Practically speaking, this method retains all of the individual component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values, but nudges the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of the entire rocket just a bit more. And, this nudge can be used to more closely match actual flight and simulation results, &#039;&#039;without affecting the simulation ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Surface Finish (Roughness) Settings ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Surface Finish (Roughness) Settings ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IBHCM2</name></author>
	</entry>
	<entry>
		<id>http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35665&amp;oldid=prev</id>
		<title>IBHCM2: /* Using Coefficient of Drag (CD) Overrides */</title>
		<link rel="alternate" type="text/html" href="http://wiki.openrocket.info/index.php?title=Overrides_and_Surface_Finish&amp;diff=35665&amp;oldid=prev"/>
		<updated>2022-09-12T16:45:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Using Coefficient of Drag (CD) Overrides&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:45, 12 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l131&quot;&gt;Line 131:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 131:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Coefficient of Drag (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) Overrides ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Coefficient of Drag (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) Overrides ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The coefficient of drag relates to a thing&#039;s resistance to airflow, and changes with velocity and the density of the atmosphere. Only the rocket&#039;s exterior components that comprise the airframe of the rocket have a (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) value that affects flight performance. Because of this, and the practical impossibility for most users to measure the drag of each component, or the finished rocket for that matter, &#039;&#039;overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the component and subassembly levels is &#039;&#039;&#039;NOT recommended&#039;&#039;&#039;&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The coefficient of drag relates to a thing&#039;s resistance to airflow, and changes with velocity and the density of the atmosphere&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, especially if the rocket gets near the speed of sound&lt;/ins&gt;. Only the rocket&#039;s exterior components that comprise the airframe of the rocket &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are exposed to the flow of air over the rocket and &lt;/ins&gt;have a (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) value that affects flight performance&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. And adjusting the coefficient of drag for the entire rocket based on a flight with a small motor, then using those results to estimate behavior with a larger motor can give misleading results&lt;/ins&gt;. Because of this, and the practical impossibility for most users to measure the drag of each component, or the finished rocket for that matter, &#039;&#039;overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the component and subassembly levels is &#039;&#039;&#039;NOT recommended&#039;&#039;&#039;&#039;&#039;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, armed with actual collected flight data,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, armed with actual collected flight data, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can add or subtract from the rocket&#039;s overall (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) at the &quot;Stage&quot; level by NOT overriding the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of subcomponents. Practically speaking, this method retains all of the individual component (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) values, but nudges the (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) of the entire rocket just a bit more. And, this nudge can be used to more closely match actual flight and simulation results, &#039;&#039;without affecting the simulation ability to calculate the natural (C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;) variations caused by changes in velocity and atmospheric density during flight;;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Surface Finish (Roughness) Settings ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Using Surface Finish (Roughness) Settings ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IBHCM2</name></author>
	</entry>
</feed>